Virtual Fairground

Virtual Fairground produces online games, browser-based virtual worlds and massively multiplayer online (MMO) games. We do this for all types of international markets and audiences and are specialized in converting existing brands and intellectual property into engaging online entertainment. BigWheel Studio is our wholly owned development studio.

 
15-6-2009 Temporary New Phone Number! - Virtual Fairground Is Moving

The league of extraordinary game developers is moving into new offices. During the move our office can be reached at +31 (0)20 422 99 22.

 

Sorry for the inconvience,

Maarten & Ilja

 
4-6-2009 ClubGalactik.com is live!
ClubGalactik.com Goes Live With Flash-based 3D Avatar Creator

Virtual Fairground previews next generation virtual world and MMOG

Amsterdam, the Netherlands - Club Galactik(www.clubgalactik.com ), home of the upcoming MMO game and virtual world based on animation hit series Galactik Football (www.galactikfootball.com) went live today. With the site already fully localized for multiple territories, kids and tweens from all over the world can now start creating their own Club Galactik characters. They can currently choose from three of the seven Galactik Football teams: the superstar Snow Kids, the agile Wambas and the sinister Shadows. Users can also explore the lore of the Galactik Football universe and will soon be able to play a unique card game featuring their character. 3D Flash-based mini-games that you can play using your avatar will be added to the site in the coming weeks Club Galactik is completely developed and published in-house by Virtual Fairground (www.virtualfairground.com).

 

The game is based on the Gaumont/Jetix co-produced animation series Galactik Football. The full MMO game experience is set to launch April 2010 in time for the start of the FIFA World Cup Soccer 2010 and the third season of the Galactik Football animation series" “As soon as we announced that we were working on a Galactik Football MMO game there was a lot of interest from fans that wanted to see what we are working on”, says Maarten Brands of Virtual Fairground. “With a gradual roll-out of games and features we will have plenty going on to keep the fans happy while we work towards a full launch next year.”

 

“Launching the avatar creator and some of the mini-games is a great way for us to show what our team can do with Flash in a browser”, adds Ilja Goossens. “We feel that there a lot of misconceptions about what you can do with this technology in relation to games. The high penetration rate of Flash is a huge benefit and we want to show that our talented developers can create high-end entertainment experiences in a browser using this technology."

 
4-3-2009 Virtual Fairground Takes Dutch Global Game Jam Winner Into Producion

Virtual Fairground Signs Agreement With Team Behind Rhythm-Action Concept Pulse

Amsterdam, the Netherlands - Virtual worlds and online games production company Virtual Fairground (www.virtualfairground.com), today announced that they will take Pulse, the winning concept of the Dutch Global Game Jam into production. The original concept can be still be downloaded here.

 

“We recognize a kick-ass concept when we see one”, says Ilja Goossens of the decision made by Virtual Fairground to further develop the concept. “With 97% of the audience voting for Pulse during the Dutch Global Game Jam final, it was clear that the concept struck a nerve. A lot of people within Virtual Fairground love music-based games like Rez, Amplitude, Guitar Hero etc. and the idea holds such strong promise we just had to something with it.”

 

Virtual Fairground promptly decided to hire some members of the original team and started working on a fully-fledged demo in time for the Game Developers Conference 2009 end of March where they plan on showing the concept of to potential publishers and distributors.

 
 


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